Built in the open, shipped in small pieces.
RoSignal is early. This page is the honest record of what actually works today and when it landed — updated every time something ships.
- Latest
Understand deeper, react sharper
Funnels, release tracking, and automations that react to the player who triggered them.
- NewFunnels: chain 2–5 events you already send and see where players drop off.
- NewReleases: mark a version when you ship — new Studio versions are detected automatically — and compare the numbers before and after.
- NewAutomation conditions: only fire when event properties match, like robux > 500.
- NewPlayer-aware actions: message or override a setting just for the player who triggered the rule.
Moderation
Ban, kick and unban players from RoSignal — and see whether the game actually enforced it.
- NewBan players by Roblox username, permanently or for a set time, and kick them instantly.
- NewActive bans list with reason, expiry and who issued it. Unban in one click.
- NewBans hold across rejoins and new servers, not just the server the player was in.
- NewFull moderation history with the team member behind each action and live delivery status.
Team Access
Invite teammates to help run an experience, each with their own role and identity.
- NewInvite by Roblox username or a shareable link with a preset role.
- NewRoles per game: Owner, Admin, Developer, Viewer.
- NewEvery message, config change, automation, and team action records who did it.
Plugin-first setup
Install the RoSignal Studio plugin, click Setup, and your place is connected.
- NewOne-click plugin setup inserts the runtime module automatically.
- NewReact to key changes and messages with RoSignal.OnKeyChange and RoSignal.OnMessage.
Sense & React
Your game sends events, RoSignal reacts on its own, and everything is visible in one place.
- NewSend events from your game with RoSignal.Track.
- NewAutomations trigger on events, spikes, or schedules and run actions.
- NewAnalytics, Activity feed, and Overview page per game.
- NewMessage history with retry and reusable presets.
Live config
Change values from the web and every running server picks them up instantly.
- NewEdit text, number, boolean, and JSON values per game.
- NewPlayer overrides let you set values for specific players.
- NewChange log shows who changed what and when.
- First working product
Early access opens
The first working RoSignal product: send and schedule messages to live game servers.
- NewSend messages to all servers, a specific player, or a specific server.
- NewSchedule messages to deliver later, even with the site closed.
- NewFounding Tester program and Discord community opened.
Connected to real games
RoSignal links to your actual Roblox account and experiences.
- NewSign in with Roblox and pull your real experiences.
- NewTargeted messaging locates the server a player is in.
Project starts
RoSignal is built to give Roblox developers one place to operate their live games.
- NewLanding page goes up with the vision: control, automate, and understand.
- NewCommitment to a real MVP before expanding.