Early access — connect your Roblox account to become a Founding Tester. See what shipped recently
Changelog

Built in the open, shipped in small pieces.

RoSignal is early. This page is the honest record of what actually works today and when it landed — updated every time something ships.

  1. Latest

    Understand deeper, react sharper

    Funnels, release tracking, and automations that react to the player who triggered them.

    • NewFunnels: chain 2–5 events you already send and see where players drop off.
    • NewReleases: mark a version when you ship — new Studio versions are detected automatically — and compare the numbers before and after.
    • NewAutomation conditions: only fire when event properties match, like robux > 500.
    • NewPlayer-aware actions: message or override a setting just for the player who triggered the rule.
  2. Moderation

    Ban, kick and unban players from RoSignal — and see whether the game actually enforced it.

    • NewBan players by Roblox username, permanently or for a set time, and kick them instantly.
    • NewActive bans list with reason, expiry and who issued it. Unban in one click.
    • NewBans hold across rejoins and new servers, not just the server the player was in.
    • NewFull moderation history with the team member behind each action and live delivery status.
  3. Team Access

    Invite teammates to help run an experience, each with their own role and identity.

    • NewInvite by Roblox username or a shareable link with a preset role.
    • NewRoles per game: Owner, Admin, Developer, Viewer.
    • NewEvery message, config change, automation, and team action records who did it.
  4. Plugin-first setup

    Install the RoSignal Studio plugin, click Setup, and your place is connected.

    • NewOne-click plugin setup inserts the runtime module automatically.
    • NewReact to key changes and messages with RoSignal.OnKeyChange and RoSignal.OnMessage.
  5. Sense & React

    Your game sends events, RoSignal reacts on its own, and everything is visible in one place.

    • NewSend events from your game with RoSignal.Track.
    • NewAutomations trigger on events, spikes, or schedules and run actions.
    • NewAnalytics, Activity feed, and Overview page per game.
    • NewMessage history with retry and reusable presets.
  6. Live config

    Change values from the web and every running server picks them up instantly.

    • NewEdit text, number, boolean, and JSON values per game.
    • NewPlayer overrides let you set values for specific players.
    • NewChange log shows who changed what and when.
  7. First working product

    Early access opens

    The first working RoSignal product: send and schedule messages to live game servers.

    • NewSend messages to all servers, a specific player, or a specific server.
    • NewSchedule messages to deliver later, even with the site closed.
    • NewFounding Tester program and Discord community opened.
  8. Connected to real games

    RoSignal links to your actual Roblox account and experiences.

    • NewSign in with Roblox and pull your real experiences.
    • NewTargeted messaging locates the server a player is in.
  9. Project starts

    RoSignal is built to give Roblox developers one place to operate their live games.

    • NewLanding page goes up with the vision: control, automate, and understand.
    • NewCommitment to a real MVP before expanding.