Early access - the first 100 members become Founding Testers, free forever.

Know what’s happening. Automate what happens next.

Create workflows that turn any signal into live actions—without republishing.

Demo

Signals coming in

  • Game events
  • Roblox analytics
  • Web APIs
  • Webhooks
  • Schedules
RoSignal
Analytics
Rules
Control

Three capabilities of RoSignal - use any of them, in any order

Live actions

  • Live Config
  • Messages
  • Game actions
  • Group ranks
  • Moderation
Connects with RobloxRead-only until you say soRoblox-side source is public

All RoSignal code that runs in Studio or your experience is publicly auditable. See how it's secured.

Watch it work

See it react in 42 seconds

Three example workflows: a weapon rebalanced live, an event fired at a player milestone, and an exploit handled instantly.

What RoSignal can do

Your game keeps moving. RoSignal keeps up.

A live metric starts going the wrong way

Change a live setting immediately and alert your team automatically.

A player reaches 10 hours

Promote them in your Roblox group and congratulate them in-game.

Friday hits 6 PM

Turn on double XP across every server and announce it in-game.

Automations

Build a workflow for your game.

Any API out on the web, any event in your game - trigger a whole chain of actions, in every server, while you sleep.

Fired by

  • Any public API
  • A schedule you set
  • An event your game sends
  • A webhook anyone can call
When

Players start losing far more than usual

Then

Ease the difficulty and drop the crate price — live, in every server

Then

Tell the team on Discord what changed and why

Chain as many steps as you like - every rule keeps going until the whole workflow is done.

See how everything fits together on the How it works page.

Start with a template, not a blank page

Automations built and shared by other Roblox creators. Install one in a click, or publish your own for the community to use.

Browse templates
FAQ

The questions new developers ask first.

How does Roblox sign-in work?

You sign in on Roblox's own page, not ours. RoSignal never sees or stores your Roblox password - Roblox handles authentication and only sends us the account information and permissions you approve, which you can revoke from your Roblox settings at any time.

How is my connected game protected?

Each game gets its own RoSignal game key, which is how running servers prove they're yours when they talk to RoSignal. Treat it like a password: don't post it publicly, and if it ever leaks you can replace it from the setup page - the old one stops working. Your teammates never need it, and never need your Roblox login either: Team Access gives each person their own account and role.

Do changes require publishing a new Roblox version?

Not for anything wired through RoSignal. Config values, player overrides, messages, moderation actions and automation runs all reach your running servers live - no publish, no restart. What RoSignal can't do is change game code that was never integrated with it; new mechanics still ship as a normal Roblox update.

What does early access mean?

RoSignal is a working product running live games today, and it's expanding fast - the changelog shows every release. The first 100 people to connect become Founding Testers: early perks, a much better deal than later pricing, and a direct say in what gets built next. Once the 100 spots are gone, Founding Tester closes forever.

Stop guessing.
Start reacting.

The first 100 to connect become Founding Testers - free forever, with perks that stick. 71 of 100 spots claimed.

Read-only until you grant controls